Back 2 Basics
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Naruto Clash of Ninja 2
• Orochimaru
Basic Moves:
Description / Properties:
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Launcher
Orochimaru
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Auto-guards; Launcher
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(Run) +
Special Moves:
Chargeable
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Teleports; Chargeable with the cost of chakra; you can reappear in front of your opponent by pushing
after
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Chargeable with the cost of chakra
(Run) +
Knockdown
Super Moves:
Drains all of opponent's chakra; opponent cannot gain chakra for the rest of the round.
Preset Combos:
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1st hit auto-guards, launches; 2nd hit is chargeable with the cost of chakra
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