Back 2 Basics Naruto Clash of Ninja 2 • Orochimaru
   

  Orochimaru   Basic Moves: Description / Properties:
   
  + Launcher
  Orochimaru   +  
  + Auto-guards; Launcher
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(Run) +  
   
Special Moves:  
Chargeable
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+ Teleports; Chargeable with the cost of chakra; you can reappear in front of your opponent by pushing after +
+ Chargeable with the cost of chakra
(Run) + Knockdown
   
Super Moves:  
Drains all of opponent's chakra; opponent cannot gain chakra for the rest of the round.

 

  Preset Combos:  
   
   
   
   
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  + 1st hit auto-guards, launches; 2nd hit is chargeable with the cost of chakra
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