Back 2 Basics Naruto: Gekitou Ninja Taisen! 4 Cursed Seal 2 Sasuke
   

  Cursed Seal 2 - Sasuke   Basic Moves: Description / Properties:
   
  + Unblockable
  CS2 Sasuke   +  
  +  
+  
(Run) + Breaks guard on block
   
Special Moves:  
 
+  
+ Chargeable; breakable
+ Counter non-Super Taijutsu attacks
+ Chargeable but it drains chakra
(Run) + Teleports
   
Super Moves:  
 
+  

 

  Preset Combos:  
  4th hit is breakable
  4th hit is breakable
  Last part teleports
  Last part is chargeable and breakable
  + 3rd hit is breakable; Last hit is chargeable but drains chakra
  + Last part is chargeable and breakable
  + 3rd hit is breakable;
  + 4th hit can cancel into a super; 3rd, 4th, 5th, and 6th hit are breakable
  + 4th hit can cancel into a super; 3rd, 4th, 5th and 6th hit are breakable; last hit is chargeable but drains chakra
  + 4th hit can cancel into a super; 3rd, 4th, and 5th are breakable; last hit teleports
  + 4th hit can cancel into a super; 3rd, 4th, and 5th are breakable; last hit is chargeable and breakable
  + 2nd hit is breakable
  + 2nd and 3rd hit are breakable
  + 2nd and 3rd hit are breakable; last hit is chargeable but drains chakra
  + 2nd hit is breakable
  + 2nd, 3rd, 4th and 5th hit are breakable; 3rd hit can cancel into a super;
  + 2nd, 3rd, 4th and 5th hit are breakable; 3rd hit can cancel into a super; last hit can be chargeable but drains chakra
  + 2nd, 3rd, and 4th hit are breakable; 3rd hit can cancel into a super; last part teleports
  2nd hit is breakable
  2nd hit is breakable; 3rd hit is chargeable but drains chakra
  3rd hit can cancel into super; 2nd, 3rd and 4th hit are breakable;
  3rd hit can cancel into super; 2nd, 3rd and 4th hit are breakable; last hit is chargeable but drains chakra
  2nd, 3rd, 4th and 5th hit are breakable; 3rd hit can cancel into super; 5th hit is chargeable
  +  
  + 1st and 2nd part teleports
  +  
  Jumping  
  + 3rd hit is breakable; last hit floats